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Hi, @PrajeetShrestha did you build RxSwift-MaOS target before? In the framework, I found "Defines Module" was set to NO; changing that to YES created the ModuleMap file and folder as above. no such module 'rxswift' xcode 12 - snapstory.org To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Performed pod install in the Example App's folder. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. I've been struggling with this for an hour but still don't know how. And if you are using it too, then you're used to write . Are you using an Macbook M1? You will need to use specific pod to use it in lower xcode. Can you try the latest copy in the rxswift6 branch @Scyano ? In my project root i go: $ionic build $ionic capacitor add ios $cd ios/App I edit my podfile to include All working. I had the same issue using Cocoapods and Swift. Xcode 13 RC: Failed to build module 'RxCocoa'; this SDK is not supported by the compiler, https://github.com/yeyocp/CarthageTestForXcode13/commits/RxCocoa. Not the answer you're looking for? no such module 'RxSwift'Podfile. is there any way for backward compatibility for this? That just makes await a keyword in preparation for the concurrency features to come. (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: Add the framework which should be at the top in the Workspace folder. Updated on June 12, 2022. Does a summoned creature play immediately after being summoned by a ready action? My podfile looks like below, . Theoretically Correct vs Practical Notation, Redoing the align environment with a specific formatting. The problem was that in the Archive scheme for my app, I was using a different Build Configuration than the framework was using for it's Archive scheme. Getting error "No such module" using Xcode, but the framework is there Using Xcode Version 13.1 (13A1030d), tried installing Alamofire via cocoapod and no luck, wouldn't build, tried running clean build, adding Alamofire as a scheme, etc. If you're using a manual framework in a pods project, rebuild your pods if you've just added a new manual framework or updated an existing one. Are those working with the new Xcode release? Is that the problem? You signed in with another tab or window. Chapter 3 - No such module 'RxRelay' - RxSwift - raywenderlich.com Forums Cheers. After updating to Xcode 12.0.1 I can't build my projects anymore. Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. This worked for me. Having the same annoying issue at the moment. to your account. ios Xcode "No such module"