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Log in to view your list of favourite games. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. Changed an interactable "area" on a certain "map". Fixed an issue where players couldn't trigger the Joja ??? Fixed a scheduling issue where the Wizard and Morgan walked around Fable Reef instead of leaving the Wizard's Basement like normal people. Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 Fixed an issue where outdated code patched an incomplete road at town east. - Removed the "RemoveShed" configuration from IF2R. Sophia's 12 heart can no longer be triggered on fall 4. Players can install Reset Terrain Features to reset bush locations. Fixed an issue where Demetrius clipped into his bookshelf during one of his schedules. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. Added new winners for the first year egg hunt if the player loses. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Fixed an issue where Sophia's 6 heart event "open door" question fork glitched the event. Hey! Lucikiel - Stardew Valley Expanded (SVE) Compatibility - Nexus Mods Balanced all forage locations. Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Fixed miscellaneous glitched tiles and strings in several maps. Remodeled Susan's house and Emerald Farm. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Fixed cliff shadows on IF2R near the farm cave. This will prevent issues players experienced when updating SVE. Tone of player responses are more netural. Adjusted Pelican Town -> Shearwater Bridge warps. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Removed the Junimo plaque from Aurora Vineyard. Quests - Stardew Valley Wiki Adjusted the artifact spawn rates at Blue Moon Vineyard. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. weapon, letting players know what to use in conjunction with it. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). Added a new configuration for Grandpa's Farm called "Remove Land Expansion Pond". Revamped Sophia's schedules and events to be compatible with the new world changes. If players don't do this, the railroad and summit maps will not load because Content Patcher is attempting to patch the same map twice.